Antbuster
Versione del 12 feb 2011 alle 21:58 di imported>Giorgio (Created page with '==Evoluzione armi== Cannon (cost: $150* - Frequency: 3shots/sec - Speed: 4 - Range: 100 - Damages: 1) < Heavy cannon I (cost: $60 - Frequency: 3shots/sec - Speed: 4 - Range...')
Evoluzione armi
Cannon (cost: $150* - Frequency: 3shots/sec - Speed: 4 - Range: 100 - Damages: 1) <
Heavy cannon I (cost: $60 - Frequency: 3shots/sec - Speed: 4 - Range: 100 - Damages: 2) < Heavy cannon II (cost: $60 - Frequency: 3shots/sec - Speed: 4 - Range: 100 - Damages: 4) < Heavy cannon III (cost: $168 - Frequency: 2.4shots/sec - Speed: 5 - Range: 120 - Damages: 8) < Missile Launcher I (cost: $712 - Frequency: 0.5shots/sec - Speed: 2 - Range: 160 - Damages: ) Missile Launcher II (cost: $ - Frequency: shots/sec - Speed: - Range: - Damages: ) Impact cannon I (cost: $48 - Frequency: 2.4shots/sec - Speed: 6 - Range: 100 - Damages: 3) < Impact cannon II (cost: $170 - Frequency: 2.4shots/sec - Speed: 6 - Range: 110 - Damages: 7) < Ice cannon I (cost: $340 - Frequency: 4shots/sec - Speed: 4 - Range: 80 - Damages: - Ice) Ice cannon II (cost: $ - Frequency: shots/sec - Speed: - Range: - Damages: ) Double Heavy cannon I (cost: $60 - Frequency: 2shots/sec - Speed: 4 - Range: 100 - Damages: 3) < Double Heavy cannon II (cost: $264 - Frequency: 1.6shots/sec - Speed: 5 - Range: 120 - Damages: ) Sonic Pulse I (cost: $528 - Frequency: 4shots/sec - Speed: 4 - Range: 90 - Damages: ) Sonic Pulse II (cost: $ - Frequency: shots/sec - Speed: - Range: - Damages: )
Quick Cannon I (cost: $ - Frequency: shots/sec - Speed: - Range: - Damages: 1) < Quick Cannon II (cost: $80 - Frequency: 4shots/sec - Speed: 6 - Range; 100 - Damages: 2) < Quick Cannon III (cost: $312 - Frequency: 6shots/sec - Speed: 6 - Range; 120 - Damages: 4) < Flame thrower (cost: $600 - Frequency: 12shots/sec - Speed: 3 - Range: 50 - Damages: ) Sniper Cannon I (cost: $80 - Frequency: 4shots/sec - Speed: 12 - Range: 100 - Damages: 1) < Sniper Cannon II (cost: $312 - Frequency: 2shots/sec - Speed: 12 - Range: 120 - Damages: 4) < Laser (cost: $420 - Frequency: 1shots/sec - Speed: 1 - Range: 150 - Damages: 12) < Long Range Cannon I (cost: $65 - Frequency: 3shots/sec - Speed: 5 - Range: 140 - Damages: 4) < Long Range Cannon II (cost: $ - Frequency: shots/sec - Speed: - Range: - Damages: )
Double Cannon I (cost: $40 - Frequency: 2shots/sec - Speed: 4 - Range: 100 - Damages: ) Double Cannon II (cost: $60 - Frequency: 2shots/sec - Speed: 5 - Range: 100 - Damages: 2) Double Cannon II (cost: $380 - Frequency: 2shots/sec - Speed: 8 - Range: 100 - Damages: 2) < Boomerang (cost: $563 - Frequency: 1shots/sec - Speed: 4 - Range: 130 - Damages: ) Double Quick Cannon I (cost: $80 - Frequency: 2.6shots/sec - Speed: 6 - Range: 75 - Damages: 2) < Double Quick Cannon II (cost: $320 - Frequency: 2shots/sec - Speed: 10 - Range: 110 - Damages: ) Machine gun (cost: $528 - Frequency: 12shots/sec - Speed: 6 - Range: 120 - Damages: ) Triple Cannon I (cost: $92 - Frequency: 2shots/sec - Speed: 4 - Range: 110 - Damages: 2) < Triple Cannon II (cost: $462 - Frequency: 2shots/sec - Speed: 6 - Range: 110 - Damages: 6) < Poison Spray (cost: $498 - Frequency: 2shots/sec - Speed: 3 - Range: 120 - Damages: 1 - Poison) < Poison Spray+ (cost: $ - Frequency: shots/sec - Speed: - Range: - Damages: )
(cost: $ - Frequency: shots/sec - Speed: - Range: - Damages: )
Vedi anche
Per la strategia di gioco: [1]